Charlotte's world is fully charged! With her dog at her side, she's always tinkering, coding, clicking, and downloading. She's got a knack for anything technological — especially gadgets that her parents don't know how to fix! Then, she receives a new toy that is quite a puzzle: a doll! What's she supposed to do with that?
Once she discovers the doll's hidden battery pack, things start to get interesting... while her faithful canine sidekick wonders if he'll be overshadowed by the new and improved Doll-E 1.0! With a little ingenuity and an open mind, everyone can be friends in this endearing, modern tribute to the creative spirit of play.
This STEM-friendly tale of a girl and the doll she upgrades to be her new friend is perfect for fans of The Most Magnificent Thing and Rosie Revere, Engineer.
"The STEM-friendly narrative is brought to life with charming pencil-and-watercolor illustrations, edited in Photoshop. The scratchy lines are reminiscent of the pictures children like Charlotte sketch at their drawing boards, and the dynamic compositions burst with energy. Charlotte is an engaging character, expressive and thoughtful in equal measure. Charlotte’s doll is adorably rendered, looking mostly like any other common doll but just unique enough that little ones may want one of their own.... An engaging story arguing for the marriage of technology with creativity and play." — Kirkus Reviews
Recommended Age | 4 - 8 |
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Author | Shanda McCloskey |
Illustrator | Shanda McCloskey |
ISBN | 0316510319 |
Publication Date | May 1, 2018 |
Publisher | Little, Brown Books for Young Readers |
Language | English |