When plague strikes Bamarre, Princess Addie must fulfill an ancient prophecy. Brave and adventurous, Princess Meryl dreams of fighting dragons and protecting the kingdom of Bamarre. Shy and fearful, Princess Addie is content to stay within the safety of the castle walls. The one thing that the sisters share is their unwavering love for each other.
The tables are turned, however, when the Gray Death leaves Meryl fatally ill. To save her sister, meek Princess Addie must find the courage to set out on a dangerous quest filled with dragons, unknown magic, and death itself. Time is running out, and the sisters' lives -- and the future of the kingdom of Bamarre -- hang in the balance.
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Waving her sword Bloodbiter, the older girl declaims in the garden from the heroic epic of Drualt to a thrilled audience of Addie, their governess, and the young sorcerer Rhys. But when Meryl falls ill with the dreaded Gray Death, Addie must gather her courage and set off alone on a quest to find the cure and save her beloved sister. Addie takes the seven-league boots and magic spyglass left to her by her mother and the enchanted tablecloth and cloak given to her by Rhys -- along with a shy declaration of his love. She prevails in encounters with tricky specters (spiders too) and outwits a wickedly personable dragon in adventures touched with romance and a bittersweet ending. Young fans of princess stories will gobble this one up. -- Patty Campbell
|8 - 14
|Gail Carson Levine
|Apr 15, 2003